Home / Official Editorials / Two Worlds II: All You Need To Know

Two Worlds II: All You Need To Know

The folks at Topware Interactive have been kind enough to keep Gamer Reaction up to date on all of the goings on with Two Worlds II, and we would be doing a disservice to you the reader if we didn’t pass said information along. Our European readers can already find the game on store shelves, while North America can expect the game January 25th. Two Worlds II is being released for the PC, Mac, Xbox 360, PlayStation 3, and OnLive systems. For those unfamiliar with the game and it’s predecessor, here’s a brief synopsis to bring you up to speed.

In the original Two Worlds, players find themselves taking on the role of “the hero” who’s a wandering bounty hunter looking for clues and information about his missing sister. After recieving vital information in regards to her whereabouts, you (the hero) join the “Dark Brotherhood” in hopes of gaining enough skill and power to get the rest of the clues needed to find your sister. The game takes you through the very open and Oblivionesque world, ever searching for the information needed to find your sister. Two Worlds II picks up five years after the original game, with you (still the hero) a prisoner in the dungeons of Gandohar’s castle. Through certain means which are too spoiler ladened to publish, you escape the dungeon and again begin the quest to find your sister; picking up new skills and powers along the way.

One of the new improvements Two World II features is the new GRACE engine, that Topware Interactive folks have implemented for better graphics and performance. Besides a better looking game, players have access to a new weapon and spell crafting system, and gain the ability to make a vast assortment of potions to aid them in their quests. Topware’s Creative Director Scott Cromie took some time out to walk us through the aforementioned new features in this handy video. Take a look:

Now for us North American folks, we still have time to pre-order Two Worlds II and its 320 page strategy guide which covers just about everything under the Two Worlds sun. If you do happen to head on down to your local Gamestop and pre-order, you’ll get a shiny Luciendar sword and have access to the Labyrinth content which gives players an extra space to gain XP, money, and items. Take a peek at just what exactly you’ll be getting:


There you have it; all of the information, shiny-things, and whatnot for you to hopefully go out and pick up a copy of Two Worlds II either now, or on the 25th of this month.

Comments are closed.

Scroll To Top