The reason this is so amazing should be obvious but for anyone who maybe didn’t read the headline of this article, L.A. Noire is being honored as an Official Selection at the 2011 Tribeca Film Festival. This is the very first time that a video game has earned that honor. This is a big day indeed, everyone! L.A. Noire is so groundbreaking that it’s blurring the line between cinema and gaming more than many thought possible.
Games from Quantic Dream (Indigo Prophecy, Heavy Rain) have helped to pave the way for something like this to happen, and now Team Bondi and Rockstar are finally able to push that envelope farther enough along that the film community has no choice but to acknowledge how much progress has been made toward a melding of industries.
For gamers like myself, who value story, atmosphere and gameplay innovation above many other things, the wait for L.A. Noire to hit shelves has become nothing short of unbearable.
From the official press release:
“We’re thrilled that L.A. Noire is being recognized by the Tribeca Film Festival in this way,” said Sam Houser, Founder of Rockstar Games. “It’s a real honor, and another step forward for interactive entertainment.”
Rockstar Games will also present an exclusive preview of L.A. Noire as part of the Tribeca Talks series, taking place on April 25, 2011. The presentation will feature a live interactive screening of a case from L.A. Noire, followed by a Q&A exploring the crossover between filmmaking and interactive entertainment. The Q&A will focus on the making of L.A. Noire, the technology behind it, and story and action in this medium, and will be moderated by Geoff Gilmore, Tribeca Enterprises’ Chief Creative Officer.
“What Rockstar and Team Bondi have accomplished with L.A. Noire is nothing less than groundbreaking,” added Gilmore. “It’s an invention of a new realm of storytelling that is part cinema, part gaming, and a whole new realm of narrative expression, interactivity, and immersion. We are poised on the edge of a new frontier.”