If I played Minecraft, I’d probably end up building a congratulatory pixel-cake for the game’s developer Mojang. Why is that, you may ask? Simply put, selling 1,000,000 copies of a game that isn’t even out of beta yet is a rather impressive feat. Especially when said game was developed by a one man team, and has raked in a whopping $13 mil. Again, I need to stress the fact that his game just hit beta in December. That means most of the million copies of Minecraft that were purchased, were done so while the game was in alpha testing. Regardless of whether or not you’re a fan of the game, it’s a rather impressive feat, especially for an indie developer.
According to a post on Minecraft creator Markus Persson’s blog, the game should see a full release this year: “We’ve written down major goals that we want to do for Minecraft release, and it looks like the release will happen sometime late this year,” he said, “Hopefully we’ll be able to set a date soon.” Persson has also promised that at least half of the Mojang staff will be dedicated to adding new content to the Minecraft world. “If it ends up being fun, it’ll get added.”
With a relatively cheap price point planned ($20 USD), one can only assume that the one-million mark is just the beginning for this ever increasingly popular title. Despite my reservations on playing a game like Minecraft, if it’s popularity continues to grow and the game actually makes it out of beta, I may just have to build my own slice of pixelated heaven. Keep your eyes peeled, as 2011 seems to be shaping up into “the year that Minecraft built”.
Kyle joins us from Minnesota, where he has been gaming almost his entire life. He is awesome and will be regarded as such.
Twitter – @Kmanchester